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Sci-Fi Fans
If
you happen to be a fan of good Science Fiction television (well in the US
anyways). The Sci-Fi Network started yesterday to show the series Babylon
5. This is a series, which is actually a series...a
beginning, middle and an end. The story was meant to be shown in a 5
year span...and each episode isn't a disjointed mess in which most Sci-Fi
series tend to be. I highly recommend it for anyone that has access
to the Sci-Fi network. Yesterday's episode was the first part of a
two part pilot....you didn't miss *too* much, but if you catch it at the
beginning, then you will not be wondering what happened in all the
previous episodes :)
Sorry...
For the Bastard downtime. As many
of you probably are aware, the benchmark page used to be hosted by Guru.
With his departure from the team, we lost our really nice nifty table.
Since I have no skill, and no time, I haven't been able to come up with
anything to get it back up. So, for you Benchmarking enjoyment, I've cut
and paste it together over several different sheets. It doesn't sort, and
don't get it wet, or the paste holding it together will dissolve. If
anyone needs me, I'll be in the corner. Eating the rest of this
paste.. -Rat
(hrmmm...i'm gonna teach
Rat to update the front page with the current news on it... hehehehe
things looked a bit retro for a bit ;)
Planned Server Downtime
This just in from the S@H servers.........servers will be down for an hour
and half tomorrow:
OUTAGE NOTICE : we will be having a 1.5 hour
outage on 9/26/00 in order to apply patches and update the firmware on
our RAID subsystem. This will begin at 20:00 UT.
Be Prepared...
An Explanation or Two
Twice within the past week there have been Berkeley server problems in
which people were getting strange errors when trying to upload work
units. Things have been quiet about what was going on, until a post
today on the technical news section of the SETI website. Their
explanation:
September 25, 2000
Last night (Sunday, September 24th) and
a few nights ago (Thursday, September 21st) we experienced two sudden
server outages, both due to running out of swap space. Users were
getting "Unknown Error #1" messages during these times. We are
re-tuning the server now.
There was another outage on Saturday for the team page here. The
problem turned out to be a DNS server crash for the site.
Unfortunately the warning system that should alert Jason when the server
would go down didn't work, so it took some time for the news to get to
him. Sorry for the problem.
3,000 Members
That is cool. Welcome to the new members who joined recently to push
the team total members over the 3000 member mark. Each of ya help
make this team what it is and thanks for the help! We are still
kickin butt and taking names....there are three more teams to go and lets
haul em in!
Weekly Roundup
The weekly stats are up for this
past week and there has been quite a bit going on. There has been a
bit increase in the members for the week, and quite a bit of milestones
hit for the week.
Axl squeeks into the top 300 this
week posting the top mover for the week moving up 46 spots. SpeedGeek
and Ross -TLC were battling it out for
2nd and third this week with SG coming in second. Tops this week in
work unit production was again Admins spend CPUs.
Knight tried as he might but fell just
about 100 work units short of tops this week. Try harder this week
Knight! Moving in at third and cranking things up again is Vomesh.
He hopped in at third and hopes to stay there a while!
Take note at the larger graph for members in the top 1000....things
were getting kind of suffy on the graph so I made it a bit larger to make
it easier to see what is going on. TLC now has 21 members in
the top 1000 S@H members overall....That ain't bad!
There has been some moving in the ranks of the top 40 in the past
week....leading off things Knight has
moved up to the team #7 spot passing Gonzo several days ago. OoklaTheMok
passed up aenima, but he himself was passed by both Vomesh....leaving him
in the #12 spot. Vomesh made a
big move today upping production and leaving 7 others in his wake moving
into the #11 spot. Greens in Oz
moved up several spots and into the #13 spot. Virus
- TLC moved up passed NSteussy and into the top 20.
Joker moved past Turbo into the #24
spot, R.Marvin moved up one to 27,
while Dan Dan the Linux Man and
77rickyli battled it out and DDTLM moved passed and into the #28
spot. MrCatbert cruised up one
spot to #31. -zAmboni
Where to Begin?
There appeared to be some server problems over at Berkeley last
night. Alot of people could not send in results, but could download
new work units....weird eh? Not sure why this happened, but they
haven't posted anything on the SETI homepage for an explanation.
Things seem to be ok right now though.
Complaints?
Well there are still alot of people who are complaining about the SETI
clients not being optimized for this or that instruction sets for the CPU
of their choice. There was another post with this sentiment today on
alt.sci.seti. Hiram (who is the organizer for the porting of the
client to different systems) responded swiftly and justly with this post:
Good Morning SETI Fans:
The often commented upon "deficiencies" of the SETI@Home
project are easily understood in the context of the following:
1. There is a very long wish list of tasks and desires facing the
project.
2. There is a finite amount of machine, people, and monetary
resources available to the project.
3. The list of tasks and options are ordered according to priority
relative to the aims of the project.
4. The project is a science experiment, not a CPU benchmark.
5. Within this context, the priority list of tasks has
optimizations for particular processors below the cut-off line of
possibilities at this time.
Over all, when you consider the paucity of resources that the project is
dealing with, I'd say they are doing a most amazing job.
--Hiram - WB6RSS
I tend to agree. Even with the recent money influx, earmarked for
the SETI projects, that money hasn't been available to the SETI@Home
project (yet). AFAIK there are only a total of 4
people who help keep the SETI@Home project going. And all
4 of those staff members do so part-time.
When anyone has any complaints or gripes should take a good look at the
above post and think again about those complaints.
Alternative Olympics
Tired of the (day old) Olympics on NBC? Want to compete in the
Olympics yourself, but aren't quite athletic enough? Well there is
hope for you after all. Enter the Geek
Olympics. You too can compete in thrilling events such
as the Software Buyathalon, Code Wrestling, or even the CPU Tower
Jumps. There may be some time left to enter some events....so go
check it out now!
Welcome!
There was a big addition of members in the past 24 hours, and I wish a
good welcome to all. I hope you enjoy your stay with Team Lamb
Chop!
Stats Pages Problem
No not the stats pages here! It seems that there is a problem on the
updates on some/all of the stats pages over on the Berkeley servers.
I haven't really noticed that much of a problem since the pages I pull the
stats for seem to be ok (for me at least). But Matt Lebofsky chimed
in with the following:
Due to the natural swelling of the database,
aggravated by recent database backups slowing things down, the stats
pages at setiathome.berkeley.edu have been kinda screwed up. Pretty much
a new stats-page process would start before the last one finished.
I'm going to fix this so that it won't happen again in the future. It'll
take a day or two for all the pages to get fixed - until then, thanks
for your patience.
- Matt -
Beta 2.76 Reports
I personally haven't installed the 2.76 beta on my
machines (I'm going to wait till the Version 3.0 client hits the Berkeley
servers), but there are some early reports on the latest beta to be
released. Roelof posted that it
seemed on his machines that the 2.76 client may be about 17% faster than
the 2.74 client. I for one didn't expect it to be faster because
they only seemed to be some minor bug fixes in the client, but Lawrence
Kirby chimed in with this:
>> 2.76 should be faster at gaussian
searches.
>Why is that Lawrence?
An inefficiency in the gaussian search code has been eliminated.
>I found a healthy 17% speed increase for a 0.417 angle range, as
reported on alt.sci.seti.
If it is down to the gaussian code then very large and small angle
ranges should be unaffected.
Well that is a good thing I guess. The inefficiency noted must be
the thing that caused the work units crawl to a slow at the beginning and
end of work units....plus the extremely long times on work units with very
large and very small angle ranges (sometimes processing twice the normal
times). I do want to point out that the 17% reduction in times is
compared to the 2.74 client. The 2.70 client seemed to be the
fastest of all the betas released, but that isn't surprising since the
2.70 client did less searching than any of the betas released after
that. Lets just hope that there are no major problems with this last
beta release and the full version 3.0 is released soon.
1.5 Million and Counting
Team Lamb Chop passed the 1.5 million work unit mark
today. That is a heck of alot of work units! Congrats to each
and every member of TLC. Each work unit that you have crunched has
gone into that total, and without the collective effort of the team, we
would have never been able to pass this milestone. Now everyone go
around and pat each other on the back. The team also passed another
milestone several days ago. The team passed the
2000 years total processing time... I know we have some
old timers on the team, but I really doubt that they have been around that
long ;^). A third milestone that should be reached in the next week
or so will be the total members mark. Soon we should pass the 3,000
team member mark. Definitely alot of members and alot of
SETI crunchin'. Way to go...and crunch on!
New Beta Out
Hot on the heels of the news posted late last night, follows the release
of the version 2.76 beta client. Here is a snipet of the readme file
in the beta email.
The SETI@home beta client version 2.76 fixes
the remaining minor bugs that the beta testers have reported, as well as
tunes the final bits of scientific code.
NEW BUG FIXES:
There isn't much difference between 2.74 and 2.76, except for some
science tweaking (adjusting thresholds so the result files didn't fill
up with too much garbage) and some small bug fixes which were mostly
cosmetic. We did make one interim build (2.75) and found that there was
an actual bug in a Windows time library routine that caused an invalid
page fault when given a negative number. This was not a visible problem
for most users, but we added a fix to make sure this routine was never
called with negative values.
At any rate, we felt enough has changed to warrant one final beta. If
everything is working as expected, then this exact version will be
renamed 3.0 and released to the public.
By the way, a couple testers complained about "program file
corrupted" errors. We believe this is a fault on the server side.
If you see this
happen, please send e-mail with information regarding what platform you
are using, and if you are using any third-party "add-on"
software.
All Is Well
Looks like everything is all fine and dandy with the site now. I
have been getting direct access to the site since Saturday. Hope
that the access for y'all is without problems now. Jason notified me
that he is working on becoming a web registrar, when that happens,
HE will have the say on when and how things will get done and if there is
any type of changes in the web site they will be done IMMEDIATELY.
Lets just hope that nothing like what happened last week will happen
again (crosses his fingers).
Version 3.0 News (finally)
I ran across this on the alt.sci.seti newsgroup tonight....Eric Korpela is
here to bring the news:
Well, things got bogged down for a little
while. We're tweaking the gaussian chi-squared threshold a bit to
cut down some of the low-quality detections. We've also fixed a
dozen or so bugs in 2.74, and we're hoping to distribute a new beta in
the next couple days.
I'm trying to push hard for the full release to go before the end of the
month.
Eric
DON'T expect this to mean shorter run times in the next beta
released. I believe that this only means they are changing the
threshold for sending back results to the Berkeley servers. The
client would still do the same searching, but they will be more selective
with the results from those searches being sent back.
Anniversary Almost Forgotten
I almost forgot this one milestone that happened a little over a week
ago. September
8, 1999 was the launch date for the team statistics website
for Team Lamb Chop. Back then, the stats were limited and the site
was hosted on my personal web space on my ISP. Sometimes it is hard
to believe that I have been doing the stats for the team for over a year,
but I guess that I have :^). The team has grown and the content in
the statistics have grown also. Unfortunately, detailed stats news
that I used to do have declined in the past year. The
additional stats that I pull have taken away from the time I would need to
do that detailed news. If you want to stroll down memory lane,
and check out some old stats pages, check out the old
stats news archives. Some of the formats of the pages are
strange, I started to convert the old page into the format this page has
here, but I never really did finish them :). Here's to another year
of stats....bigger and better and hopefully #1 this time next year!
Weekly Stats
Yup, they are up! Check 'em out here.
There are some swift movers from the past week....they were lead by SpeedGeek
and Anrky. The top movers have
been dominated by members in the 200-300 range, but they will find it a
bit tougher to move once they crack the top 200. Knight
moved back into his usual #2 spot in Work Units for the week behind Admins
spend CPUs. On the milestones front Admins
spend CPUs leads the way breaking the 60,000 work unit
barrier! Other notable milestones include Virus
- TLC and Action both
breaking the 10,000 WU mark. Virus - TLC,
also had another milestone, breaking into the top 1,000 users overall in
the SETI@Home project! He currently weighs in at #994....That
brings Team Lamb Chop to a total of 21 members currently in the top 1,000
overall. Look for Action to break
into the top 1000 sometime this or next week. Congrats to all!
Are We there Yet?
Hopefully the site issues are starting to clear up. I still can't
access the site directly as of the time of writing this, but some ppl. are
having more luck. The problem was found last night while talking to
the site's admin contact, Jason. The TLC site is hosted virtually on
one o the Nimbus Networks servers. The problems arose from the TLC
site's secondary DNS server was originally submitted different than the
other (save one) virtually hosted sites. When the server was moved
and the new DNS information was submitted, the info didn't mesh with the
previous TLC info, and the IP address didn't get updated for the TLC
site. The information has been resubmitted with the correct info and
things should be straightened out soon. I am sorry for the problems
that the site has seen in the past couple of days, and thank you for your
patience in this matter. It has been a giant headache for Jason, me
and the rest of y'all.
A Blinding Sun?
With Sun Microsystems taking over the top spot in the team standings, many
of you have been wondering how this effects the plans for Team Lamb Chop
SETI@Home Universal Domination. Even with the addition of some heavy
hitters on the Sun team, TLC is still
producing more work units per day than every team, and we are cranking out
2,000 - 2,500 WU more than even Sun right now. When would we pass
them? A rough estimate would put things somewhere at July/Aug
2001. It may be a long haul to do it, but we eventually will
dominate!
VBA 4 U
The fruits of my labor are starting to be realized. I have been
working on some more VBA coding for Excel to give you all some more and
better stats for the site. The major push is to get some charts
going for the Overall Team data. What I am planning on doing is to
keep track of the top 50 teams and some various vital stats. The
minor push is to get everything integrated into a fast, efficient
MegaWorkBook that will not take that long to update the stats on my
end. I have gotten a couple of early test pages for you to
see....these aren't final, but will help give you some idea what I am
working on. These are only a few...there will be more. Here
are the pages: Overall Teams, TotalWUs, WU/Day.
Enjoy!
Where is Version 3.0?
Your guess is as good as mine. Things are quiet on the newsgroups
from the Berkeley guys, so I cannot give you and update on that. I
can only assume that the silence is a good thing. If there were
problems with the last beta that was released, then I guess they would
have had a subsequent beta released by now. I have a feeling that
they are working on getting their databases ready and other things set for
the 3.0 release.
CBC Rulez!
And NBC sucks. What if they held an Olympics and you knew the
results before they ran a race? If you live in the US and want to
watch the Olympics, then that is what you have. NBC has decided that
there isn't one event in the Olympics that is important enough to show
live to the public. Luckily I live close enough to Canada to receive
the local Canadian CBC station. Already tonight I have seen more
live coverage of the Olympics than you will see on NBC total. There
is one good thing about not having to watch NBC though.....I won't have to
see the wall to wall gymnastics coverage, and I won't have to hear the
words "Up Close and Personal".
Oh and by the way Jenny Thompson just posted an Olympic Record in the
100m Butterfly heats...
A New #1
For those of you who haven't noticed, SGI is King no more. Sun
passed SGI today for the #1 team overall in the SETI@Home project.
How did they pass them so suddenly? They gained two members SpeedRacer,
and Cobra which pushed them over the
top today.
Both SpeedRacer and Cobra work for Sun, but they also have had stints on
our team. Will Sun stay on top? Who knows. As many Team
Lamb Chop members already know, the SpeedRacer and Cobra's team loyalties
are pretty fickle. They may be on the Sun Team Today....and gone
tomorrow....ya never know.
DNS Problems Still Abound
I have no idea when things will get straightened out with the DNS and the
IP address issues that have been going on since Saturday. Jason who
takes care of the hosting, says that everything is OK on his end, but it
still looks like there is a DNS propagation problem somewhere down the
line. The strange part of it is that www.nimbusnetworks.com
(216.139.208.171) is being hosted on the same box and same IP address as
this site. The Nimbus site will come up without a problem, but the
team site doesn't. About the only reliable way I have found to get
to the team site here is to first go to the Nimbus site, and then retry
the team site. I usually can get through this way (or until the
browser etc loses the DNS settings....)
For Your Viewing Pleasure
I just finished doing the weekly stats. (Is it Friday already?
:^). Things have picked up in the movement category this past
week. There are several ppl tearing up the charts...leading the pack
is ichijo moving up 58 spots this week
sneaking in at #296....he/she was followed by Anrky
and tasm both tearing up the 200 level
looking for more. Knight gave Admins spend
CPUs a break this week letting them stand alone at the top work
unit chart....but beware, he gave all his work units to Rat Bastard today
(all 1000 plus of them)...he will be back in the hunt soon. Memnoch
and svdsinner were second and third
for the week. Anytime you can post 1000+ work units a week is a good
thing!
Sorry...
For the server downtime. They had to move the server (physically) so
it was down for a period today. It also looks like they had to
change the server IP address so it had to propagate. If you can read
this it has propagated to you! If not then you aren't reading
this right now :).
SETI Gets Some Platters
The SETI servers were down for a bit on the 7th. They had to shut
down the servers to add a couple more hard drives. You guys produce
so much data that they were running out of space! Hopefully they got
some of those kick ass ultra fast platters and it may help speed up some
of their processing. One can only hope.
Hrmmm..
Has it been that long since I have updated the news? Woah. I
finally have up the weekly stats
for this past week. I also noticed that I goofed with a couple of
the previous graphs deleted some that I shouldn't have, and mislabeled
another graph on the weekly stuff. You may want to check the
previous weeks stats to see if you missed anything!
Can You Spare a Work Unit Mac?
After laying waste to Microsoft, Team MacAddict
passed Intel a couple of days ago. Congrats! Don't worry, they
aren't a threat to Team Lamb Chop...at the moment at least :^).
No News?
There hasn't been any rumblings about the release of version 3.0
yet. I haven't really seen any type of serious bugs on the
newsgroups, and even less feedback from the SETI guys over at
Berkeley. I guess you can say this is a "good sign".
If there aren't any problems with the last beta, expect the version 3.0
release sometime soon. Again, I am not sure how they are going to
roll it out...so stay tuned. Version 3.0 is going to put a hurtin'
on average work unit times...the current estimates put the version 3.0
client running 25-50% slower than the 2.04 version.
More Stats Goodness???
I'm working on it. I am getting some more goodies for the overall
team stats coming up. I am in the organization phase, and about to
start the coding phase. Look for some new stuff in the next couple
of days. -zAmboni
Woah...
With yesterday's update, the SETI folks FINALLY flushed the backlog
of work units that needed to be updated into the team totals. The
totals on the SETI pages actually matched the totals of the team
individual members. It has been quite a long time since those
numbers were accurate. Needless to say, the numbers I have had for
the teams were accurate numbers :^). Unfortunately with today's
update, some more weirdness from their numbers show up again. When
updating the overall team numbers. The totals that the SETI pages
had for each team are actually OVER the
totals of the individual members...to the tune of about
1000-1500WUs. Weird. On top of that, again, it doesn't look
like members joining a team with work units have those numbers added into
the totals, and if a member leaves with work units they aren't taken
away. Bummer. I am trying to get a grip on what is going on
over there, because I want to do some VBA mojo on the team numbers for the
stats pages, but I may be limited to what I do. They seem to
have flushed the backlog, but again, there is still some stats database
issues that haven't been rectified.
Patience...
Some of you may have noticed that with the last update 7 - 3 does not
equal 3 like the stats main page
shows. I guess my new stats on that page are still in beta and I
need to do some debugging to figure out. Hopefully I will get that
done soon.
Version 3.0 Command Line???
One of the questions with the upcoming version 3.0 client being released
soon, is how long will it take them to get some of the other version 3.0
clients out. Yes most of the people will be using either the
Win9x/Mac GUI versions (on whole not necessarily with Team Lamb
Chop)...but when can we expect the command line/unix clients? there
was an interesting post yesterday by Eric Korpela when someone asked
him about a version 3.0 CLI.
>Also, what's the status of v3 command line
for winnt?
Last I heard we had lost our NT porter. I don't know if Hiram has
found a replacement. If he's reading this, maybe he'll have an
answer.
Eric
Hiram hasn't answered back....so there may be a delay for a command
line client after the version 3.0 client hits the shelves.
Weekly Stuff
I forgot to point out that the weekly
stats were updated a couple of days ago. We did get
SouthPark back for a couple of days, but looks like they are back into
production...hopefully we can get them to crunch some more soon! :)
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