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New Weeklies
I forgot to do the weekly stats last weekend, so this week we have a two
fer for ya. You can check out the weekly stats from the previous
week, and now you can check out this
weeks weeklies also. Words of congratulations are in order
for both kiltannen and also wiz_of_ez.
They both popped into the top 1000 users overall in the S@H project.
Quite an accomplishment!
Correction...
I was notified by email that I had something a bit wrong In the news from
the 17th. I stated that TLC had more active members than any other
team out there, but that may not have been completely correct. Kered
Ollirrac passed on word that Team MacAddict had over 1500
active members! Woo! I'm not exactly sure what their
definition of active users is though...I may have to check to make sure.
New Addon
I also received an email from Jeff Omick.
He sent on a link to Msetimon
which is a simple program that shows the status of S@H clients being run
on multiple computers over a network or multiplie instances on the same
computer. Im not sure this compares with SetiWatch...but if you are
interested you may want to check it out.
Catching Up
Sorry for the lack of news updates, I needed to take a slight break from
things for a bit. Now that I have the stats a bit automated it made
that easier, but in the meantime the news here was neglected a tad.
So far, after passing up Sun Microsystems for the #1 spot, the TLC effort
has not waned a bit. The daily team production numbers are as high
as ever while we are pulling away from the pack. TLC now boasts over
4000 members, but not all of those members are "active"
members. A look inside the numbers show that as of yesterday's
update there are 1151 members who have posted at least one work unit
within the last week, and 835 member returned work units yesterday.
That is still a pretty hefty showing. To put those numbers in
perspective, the 835 members that returned work units yesterday were more
than the total members of 180 of the top 200 teams in the S@H
project! Aside from maybe Art Bell, TLC probably has the highest
total of active members of any team. period. With the current
influx of different distributed computing projects available, I am glad to
see that there are so many people who still think that the SETI@Home
project is worthy enuff for their spare CPU cycles.
Even though the news on the S@H front is a bit slow, there
still are some newsworthy things to report on....so lets get going.
v3.0 OS X Client
Available
Recently the S@H crew released a new client for the Mac OS X operating
system. You can download the client here.
How does the client run in comparison to other clients/systems? Well
from OoklaTheMok: OS
X GUI client is a genuine POS. To quote him from the
thread:
Benchmark unit:
18 hours 30 minutes.
50% done.
This same computer did the OS 9 GUI client at 15:28!!!
...
The thing is, back with 2.4 and
below, the mac gui was significantly faster than the win gui--back when
backside cache size mattered. Now it's slower. But the OS X gui speed is
simply abominable...the person who programmed it obviously is a newbie
to OS X programming (eh, but who isn't?).
SetiQueue: Out of Beta:
There is a new version for the always wonderful SetiQueue caching
program. It is now out of beta and now is up to version
3.03.1.0. You can check out all of the SetiQueue goodness and
download the program if you wish here.
SETIMonitor: New Version
Too!
Not to be outdone, there is also a new version of SETIMonitor
available. Get the latest info here.
One Last Thing
One of the problems that lead to the increased science in the version 3.03
client was bandwidth problems on the Berkeley servers. Of course
many people suggested that compressing the work units/results could
overcome some of this problems. Here is what Eric
Korpela has to say about it:
>>You will probably see compressed download
in a future version, but we're not
>>in a huge rush to implement it. There are other higher
priorities for our
>>limited resources. That could change in the future,
though.
>
>The simplest and cheapest way to implement "compression"
on work units
>stored in text form would be to undo the text conversion in the
server.
That is precisely the type of "compression" we would be likely
to use.
Eric
That is all for now. I still need to tweak some
things on the team pages, and hopefully I can get enuff motivation to get
them done. Also I am going to work on a write up on exactly how I
generate the stats for the team pages. There have been a bunch of
people who have asked me for more information on this, and I am going to
try to deliver.
Unsung Hero
There is one person who is not a member of TLC who has been a huge part of
the teams success over the past year plus. That person is Jason
Johnston of Nimbus
Networks. Through an arrangement with C.
Eric Smith, the TLC website here has been hosted by Jason and
Nimbus Networks for the past year for free.
The only stipulation for the hosting was to put a banner on the site for
them, which I have had on the site under the menu bar. Over the past
6+ months the server performance for the site has been outstanding.
It has been one constant that I could rely upon while keeping track of
things for TLC (definitely more reliable than the stats and server status
on the S@H site!). The TLC site has rarely been down, every time I
have had to do my updates the site has been up.
Jason is in the process of ramping up services for web
site hosting services. If you or anyone else needs some type of web
hosting, please drop Jason a line. Right now he is in the process of
getting the Nimbus Networks
site up and going for more information on the services. In the mean
time you can contact Jason at jj@nimbusnetworks.com.
There are also a couple of phone numbers available on the Nimbus site now
to contact. I am sure they can provide you with the web hosting that
you need at competitive prices. Please check them out!
Officially #1
Team Lamb Chop is now the overall #1 team in the SETI@Home Project.
Think about that. The most successful team in the largest and most
widely know distributed project in the world. That's nothing to
sneeze at. TLC only ranks third in the number of users (behind Art
Bell and MacAddict), but we kicked their butt. There are major
computer companies like Sun, Compaq, SGI, Intel...and software monopolies
like Microsoft, but they all are looking up at us. Hard work and
dedication has made the readers of Ars Technica rise to the top and
conquer all that stood in its way. Stats are part of it, so is the
publicity generated from the benchmark pages. But what has held this
team together over the long haul was the sense of community born through
the Ars Forums. It was an all around effort by all around people
doing an all around kick ass job. Congrats to all of you!
The team has had it's ups and downs in the past couple of
years, and our share of controversies, but we weathered it all and strived
for the top. Being the #1 overall team was not a primary goal when I
first started the pages here. I only wanted a source of news for the
team, and to provide some general stats for the team. From such
humble beginnings a juggernaut was born. When TLC started to close
in on #1, it was like Rocky fighting Apollo Creed. When things
looked good, there was Apollo to back us into the corner and give us a
good whipping. But we persevered and are now
"champions". How long will the reign last? I don't
believe that there are any other contenders left. Unless there is
some sort of increased effort from Sun, SGI, or Compaq, the #1 spot is
safe. Even if some type of dark horse would come out of the blue, I
am sure that TLC could circle the ships and hold off the charge.
How did things unfold last week? The #1 spot was
actually given to us in a "gift". TLC with its own
production would have passed Sun sometime the past Friday. Earlier
in the week guru decided to leave the Sun team and move back to the
rnoggin team. When that happened, that put TLC in front based on
team work units. TLC did not show up on top of the charts because
the S@H servers cache team changes and updates them on the stats on
Saturdays. Even though guru left Sun, the S@H pages would not update
the actual team total for Sun until Sunday. TLC did push ahead of
Sun on work units even on the S@H pages on Friday...but the overall
team pages didn't show TLC on top because they had not been
updated since Thursday.
Sunday that all changed. The S@H servers flushed the
cached team change for Sun (on Saturday), and finally on Sunday, they
updated the overall team pages to show Team Lamb Chop on top. If I
could buy you all a drink I would. But I can't....so you will just
have to settle for a congratulatory pat on the back :). Way to Go
TLC....lets keep it going!
More on the way from S@H
One of the things that many S@H participants have called for in the past
year or so were results of the crunching that we have been doing for 2+
years on the project. In the past week there were a couple of
announcements that show that these changes are forthcoming. First
was a post on alt.sci.seti from Eric Korpela in response to some
suggestions:
Bob Keeter
<rkeeter@earthlink.net> wrote:
Got a crazy idea to toss out for discussion. (Been a while since
I've last rolled a grenade under the tent flap, but I got the itch and
just HAVE to scratch! ;-)) )
What IF the S@H "personal statistics" were enhanced with a
simple "acceptance rate" number. IF, as has been said
several times in this and other forums, crosschecking is being performed
to prevent "bad", unrepeatable results (independent of cause!)
from sneaking into the "science" of S@H, why not publish the
"reject rate".
[snip]
Yep, I'm listening (a few percent of
the time :) ). We're thinking about something like this, but right
now its priority is quite a bit behind getting some new science results up
on the site. We've finally got our new "post-processing"
database machine up and running, so we'll be able to have waterfall
plots/RFI checking results/persistence checking results available on the
web. Access to the "canonical result" for a workunit you
processed would be available, and you would be able to see its signals and
the signals from adjacent/prior/later workunits and which ones have been
flagged as RFI. You'd also be able to click to other workunits for
the same region of sky and same frequency coverage. If you've kept
your results, comparison against the canonical would give a motivated user
a way to check it out.
User stats updates to show reliability, etc. would come after these items.
I'm hoping to implement an "overclocker warning" sooner, but it
may have to wait until we have undergrads available to do the job.
Eric
On top of that there was a new entry in the Technical
News page on the S@H server. This post gave a bit on an
overview on what they were doing to the data, and also announced that they
have a new server and they are getting it configured for the post
processing of the data. If you are interested in how they have
things set up and some of the hardware that they are using on the project,
go check it out!
Closing In
It is about that time. Team Lamb Chop has been closing in slowly but
surely on Sun Microsystems, and it's about that time. At the time of
the April 1 update, TLC was only about 27,000
work units behind Sun. At the current team rates, TLC
should pass up Sun sometime in the next 4-6 days. The team has been
through a bunch in the past couple of months, but this time things will be
quite sweet since the work units are legit, and it has been a total team
effort.
In addition to the upcoming passing of Sun, TLC is about
to mark another milestone in the next day or so. TLC will soon pass
the 4000 user mark. Not a bad
total eh? That total is something like 3x the total members when I
first joined the team quite a while ago!
Busted?
About a week or so ago Michael (from
the SkazDaLimit team) posted on the DC forum about a questionable
user/team that showed up on the top 200 teams overall. This team was
named Ma
Bell. There were only two members on the team, and the one
member (cant remember his SETI name now) was posting around 4400 work
units a day. Why would this person be questioned? Well from
the team page the work units being crunched were averaging round 12.5
hours per work unit. That would mean that if legit, this person
would be running SETI on over 2000 machines (CPUs) all day all the
time. It seemed that the work units being sent in were not being
done over all 24 hours. I checked a couple of days ago and they had
sent in 1179 work units in a period of almost 5 hours. If they were
crunching all day long that would have meant a total of 5600 WUs a
day....so even that 2000 machines would have been an underestimate.
The team name "Ma Bell" would indicate it would be a TeleCo
team, and from the team description it turns out the description was a
slogan for Ameritech. The logo on the page was also an Ameritech
logo, but that logo is linked from the Ameritech.com front page (so anyone
could have linked from there).
After hearing of this, I passed the info on to Eric
Korpela to let him know. Yes running on 2K machines is
possible, but not probable. If there was something strange going on
then Eric could find out. If nothing was wrong, then hey more power
to them! A couple of days later I received a reply from Eric saying
that the person's email address was from a "very large (phone)
company", and at a cursory look, the results looked legit and they
matched results that others sent in. He was going to look a bit
deeper to make sure.
I haven't heard anything back from Eric, but a couple of
days ago I noticed something on the stats. The team members are gone
from the team....but
oddly the Team is still in the top 200 teams. In addition, the
member that had been pushing out the work units *used* to be in the top
1000 members, but now this is all that is showing for that member:
| 23)
|
131746 |
191.031 years |
12
hr 42 min 07.1 sec |
That member's total has not changed in the past couple of
days, and it looks like he got shut down, and removed from the team.
I doubt that this is the same hack that has been floating around, but
something different. The only thing I can think of may be duplicate
(legitimate) results being sent to one account...but at the moment we may
never know what is up (and I am sure that Eric may not want to let that
info out either)
Dead Drive
Ug. I have a Win2K dual box sitting here not crunching cuz my drive
seems to have died. I tried to boot it up, but when going into Win2K
it just goes Clunk, Clunk, Clunk. Oh well, the HD was only a 5GB
drive, and I know it was on its last legs :/. I think I will have to
go and get a new drive to install. Recently I *finally* got a
totally automated stats update going, but it runs on this box (Win98), and
I dont want to wait for an hour till the update finishes :). I am
going to move the automated updates to the dual 2K machine after I get the
new drive...
Black &
White
I didn't follow the hype. I didn't rush out to buy it when it was
released. But I have it and I'm hooked. This game is done by
the same person that did the game Populous, but I really didn't care for
that game much. It seemed a bit repetitive, and became boring.
I wasn't going to buy it either, but then I was reading the Ars
Gaming Forum and some of the things people were saying about the
game got my interest, and I ended up buying it. The graphics are
good, the story is pretty good, and the gameplay is awesome. In the
past couple of days I have been pulling allnighters playing because it is
so addictive for me. There are so many things going on, but they are
all interesting. Buy it, and you (probably) won't be
dissappointed. Unfortunately with my dual box going down, and my
girlfriend and I playing B&W all hours of the day, I posted a total of
0 work units yesterday :P Oh well...
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